﻿
using System.Collections.Generic;
using DataAccessLayer;

namespace Editor
{
    public sealed class BulletPresenter : IBulletPresenter
    {
        private IPresenterFacade Parent;

        public List<BulletBase> Model { get; set; }

        public BulletPresenter(IPresenterFacade parent)
        {
            Parent = parent;
        }
    }
}